I am a master’s student at the Institute of Software, Chinese Academy of Sciences (ISCAS), and a research intern at Huawei 2012 Laboratories. I use this site to document research ideas, implementation notes, and lessons learned from building systems.
Education
| Period | Institution | Program |
|---|---|---|
| Sep 2025 – Present | Institute of Software, Chinese Academy of Sciences | M.S. in Computer Science and Technology |
| Sep 2021 – Jun 2025 | Nanjing University | B.Eng. in Computer Science and Technology |
Experience
| Period | Organization | Role |
|---|---|---|
| Jul 2026 – Present | Huawei 2012 Laboratories · Central Research Institute | Research Intern |
Research Interests
- Efficient inference for resource-constrained edge devices
- Flexible, predictable, and reliable GPU spatial sharing
- Communication and scheduling in collaborative edge–cloud systems
Selected Research
-
Harmonizing PIM-Accelerated LLM Inference and Mobile Applications via Spatial-Temporal Isolation
-
Performance Isolation and Semantic Determinism in Efficient GPU Spatial Sharing
Awards
- First Place, ACM Student Research Competition at SOSP
- Outstanding Graduate, Nanjing University
- Outstanding Student, Nanjing University
Projects
SoulKnight
A roguelike game built with LibGDX and Netty.
vGPU
A library for intercepting and dispatching GPU kernel launches.
Skills
- Programming
- C/C++, Python, Java
- Systems & tooling
- Linux, Docker, CMake, GDB, Git
- ML systems
- PyTorch, DeepSpeed, TensorRT, CUDA
Personal Interests
- Dogs, especially medium and large breeds
- Basketball, especially the NBA